The RIACA OpenMathTM Guide

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Chapter: Encoding and decoding


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The lessons in this chapter show you how to use the library to encode and decode OpenMath objects. Note: that this only explains the design of the Encode and Decode classes. The library itself does NOT contain any implementations.

Design of the Codec classes Design of the Codec classes explains the design of the Codec classes and how an implementer should use them to make Codecs that are easy to use.

A Codec example: OMLisp Codec A Codec example: OMLisp Codec tells you how to implement a Codec by showing how it is done for OpenMath to LISP-notation and vice-versa.


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